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Create dxgi factory 2 error
Create dxgi factory 2 error




create dxgi factory 2 error
  1. #Create dxgi factory 2 error how to
  2. #Create dxgi factory 2 error install
  3. #Create dxgi factory 2 error drivers
  4. #Create dxgi factory 2 error windows 10
  5. #Create dxgi factory 2 error code
create dxgi factory 2 error

#Create dxgi factory 2 error windows 10

Windows 10 bit build No addons, no changes to default settings, and in my case no need to change views. I can switch between outside views no problem. Re downloaded the installer Complete clean reinstall Tried to fly on basic graphic setting. The ATC issue we have been able to reproduce and are investigating.Īpplication: Prepar3D. Does disabling water reflections un-checking all the object types resolve the issue? I'd like to rule out issues with post processes or MSAA resolves. There was a crash similar to this with enhanced atmospherics in one of our beta builds. Do you have the Enhanced Atmospherics on? This is the first we've heard of this specific case. We're sorry you are experience this issue.

#Create dxgi factory 2 error drivers

No overclock on anything and latest drivers on the Radeon card. Where there beta users with this card by chance that could confirm compatibility? Any suggestions would be greatly appreciated. Is there anything inherent in v5 that would cause a problem with a Radeon card?

#Create dxgi factory 2 error how to

How to fix DXGI_ERROR_DEVICE_REMOVED on Windows 10? Event Viewer shows two errors: Application: Prepar3D. I have tried a variety of airports and default simobjects.

create dxgi factory 2 error

This occurs regardless of the simobject vehicle I choose and regardless of the location. I can change views away from the cockpit, I can choose any of the various external views or other cockpit views, but upon returning to the primary cockpit VC view, I get this CTD. Any issues, problems or troubleshooting topics related to the Prepar3D client application. I've spent scores of hours trying to figure this out and am at my wits' end.Users browsing this forum: joshsumMajestic stanleys and 55 guests. I see NO SUCH thing on the Lenovo laptop, even though I've installed it repeatedly with success. IMPORTANT: On my workstation desktop, in "Apps and Features", I see "Microsoft DirectX SDK (June 2010)". When I run this on my development workstation, I get a result of 3666300 decimal when calling CreateDXGIFactory, which is expected and successful. Result = CreateDXGIFactory(_uuidof(IDXGIFactory), (void**)&factory) ĬHelpers::LogMessage(ige::FileLogger::LOG_ERROR, sFn, "CreateDXGIFactory failed with result = %d", MAKE_DXGI_HRESULT(result)) Create a DirectX graphics interface factory. Unsigned int numModes, i, numerator, denominator ĭ3D11_DEPTH_STENCIL_DESC depthStencilDesc ĭ3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc ĭ3D11_DEPTH_STENCIL_DESC depthDisabledStencilDesc ĪdapterWidth = GetSystemMetrics(SM_CXSCREEN) ĪdapterHeight = GetSystemMetrics(SM_CYSCREEN) ĬHelpers::LogMessage(ige::FileLogger::LOG_INFO, sFn, "AdapterWidth=%d, AdapterHeight=%d", adapterWidth, adapterHeight) Std::string sFn = "D3DClass::Initialize"

#Create dxgi factory 2 error code

Here is the first part of my initialize function that contains the code that creates the factory (the culprit is at the bottom, CreateDXGIFactory): bool D3DClass::Initialize(int viewportWidth, int viewportHeight, bool vsync, HWND hwnd, bool fullscreen, float screenDepth, float screenNear) (I ran into an error while installing and found online that I needed to uninstall the most recent ones before installing 2010.)

create dxgi factory 2 error

I installed Visual C++ 2010 redistributables because I didn't see them there.Dxdiag told me I had DirectX 12 installed (and I'm trying to use 10 and 11, so those should be there.).Ran DxDiag there are 2 displays: 1) Intel UHD Graphics P630 2) NVIDIA Quadro p2000 W/ MaxQ.

#Create dxgi factory 2 error install

During the install process, the setup runs the setup for Microsoft DirectX Software Development Kit (not silently the user must accept the agreement.) After the installation, I run the program and get the aforementioned error. My setup program has detected dependencies of: d3d11.dll, d3dx10_43.dll, d3dx11_43.dll, DINPUT8.dll, DSOUND.dll, dxgi.dll, Microsoft_VS100_CRT_x86.msm. After my install (I created an install for my game using the generic Setup that comes with VS 2010), I run the game and it gives me the aforementioned error. To test this out, I'm using a brand new Lenovo laptop (the game also will not run on a friend's desktop, by the way) from work running Windows 10. On every computer that Visual Studio 10 (the IDE in which I wrote the game) is installed, the game executes fine. On the computers that fail to run the game, I inevitably get an error result when calling CreateDXGIFactory (see title.) I am convinced something isn't installed properly, but I don't know what else to install. The game using Direct3D (Directx10 and 11). I've written a 32-bit game in C++ using Visual Studio 2010 that mysteriously runs on various computers but not on others.






Create dxgi factory 2 error